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This studio-based module focuses on prototyping, evaluation, and refinement of design for animation, improving design ideas through practice and collaboration.

Design is a process that is iterative and is never fully completed. Appropriate development of design strategy and project management allows for the effective project conclusion, while also giving opportunity to forecast future iterations and growth.

Students learn to recommend, defend, and implement design concepts that are technically feasible and appropriate for a given target audience. Usability and accessibility are key design drivers, students will inform their practice through directly witnessing and experiencing aspects of behaviour in the real world as a way of inspiring and informing design decisions.

On completion, students will refine their understanding of the creative and technical requirements of design for animation within a team-based context preparing them to progress confidently to more complex issues. Team development and signposting will increase student awareness of their combined strengths and how they will shape their future.

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