Enrolment options
Through a series of lectures and seminars you
critically examine various forms of design and entertainment such as film and
animation, advertising, magazines, comics, graphic novels, and computer games. This module builds on knowledge of design
movements and styles as introduced at Stage 1. However, it considers why certain
brands, products, or fashions have become popular in the first place. The ways
used in design to grab the attention of the consumer, such as shock, humour,
parody and metaphors are considered.
The module draws
attention to the use of stereotypes, and issues of representation and
diversity. Therefore, you are encouraged to form your own views on the ethical
role of the designer in the context of new technology that might be used to
distort imagery, environmental concerns and consumerism. You will begin to develop
your own design philosophy and ethical position. The
module involves researching and
writing one Essay (from a choice of questions in the module guide), and the
development of a Dissertation idea. The
module assists in developing research and writing skills in preparation for
Stage 3.
- Teacher: Chrysa Toka